Tell Us Your Imagine Cup Story

Are you a previous Imagine Cup competitor? We want to share with the world your journey through the Imagine Cup competition. Your story, if selected, will be posted on the Imagine Cup website or we may contact you to collect more information. Each month we will feature as many new stories as we can.

 

Please answer the following questions and send them to stories@imaginecup.com, and don’t forget to include a picture of you and your team. All answers need to be in English, please.

1. Why did you choose the Imagine Cup competition?
2. What inspired you to create your project?
3. What year did your team compete and what was your team name?
4. What are you doing now with your project?

 

Want to know more about previous Imagine Cup competitor’s story? You can always find it out at Imagine Cup official website. So share with us your story. If you haven’t join Imagine Cup before, take a look at their story and create your own story by joining Imagine Cup today.

 

by Ooi Keng SiangMSPSMT via Ooiks’s Blog 

Meet The Imagine Cup Grants Winners

The 4 winning teams of first ever Imagine Cup Grants was announced on Microsoft Citizenship Blog. The winners were in Davos to meet with Microsoft Chairman, Bill Gates and to participate in a roundtable discussion on the challenges and opportunities facing young people today. The Imagine Cup Grants program is a three-year, $3 million competitive grant program to help Imagine Cup participants take their ideas and their projects and transform them into a business or nonprofit that can bring the benefit of their technology to the communities that need it most.

Here’s some more about the four winning teams:

 

Team Apptenders (Croatia)

Project Name:  KiDnect

Team Members: Ivan Antonic, Ivan Borko, Karmela Bresan, Dominik Tomicevic

KiDnect is a Kinect-based solution for on-premise and remote physical therapy for children, especially those born with Cerebral Palsy. This software has the ability to monitor a child’s exercises to ensure they are being completed correctly, and then provides statistical analysis to the therapist. Team Apptenders hopes to add multilingual interfaces in order to integrate additional sensors for limb rotation monitoring and advanced data analysis.

 

Team Falcon Dev (Ecuador)

Project Name: SkillBox

Team Members: José Vicente Anilema Guadalupe, Gerardo Francisco Pérez Layedra, Henry Javier Paca Quinaluiza, Juan José Morales Ruiz

SkillBox is an affordable solution to help children who are hearing impaired by translating all audio received from a teacher in a classroom into sign language. A wireless headset captures the sound, sends it to the computer and SkillBox then shows the corresponding sign for the word or phrase. Team Falcon Dev hopes to take their first step in making SkillBox available to children by selling their technology solution to public schools in Ecuador.

 

Team OaSys (Jordan)

Project Name: Horizon

Team Members: Hani AbuHuwaij, Mohammad Azzam, Monir Abu Hilal, Mohammad Saleh, Yousef Wadi

Horizon is a software and hardware system that allows people who do not have use of their hands/arms to use a computer. Specifically, it tracks head movements and translates these movements into mouse movements. Users get full control of a computer and a cellphone, and can browse the internet, type and connect with ease and at a low cost. Team OaSys hopes to improve the software stack by optimizing and adding features, pilot client lab preparations and hire sub-contractors.

 

Team LifeLens (United States)

Project Name: LifeLens

Team Members: Tristan Gibeau, Cy Khormaee, Wilson To, Jason Wakizaka, Helena Xu

Lifelens is an innovative point-of-care tool to diagnose malaria using an augmented Windows Phone application. The project addresses the unacceptably high child mortality rates caused by the lack of detection and availability of treatment of malarial diseases. Team Lifelens is ready to develop their project for launch. They will use the investment for distribution of their devices, subsidizing the phones and field testing.

 

Full story: http://blogs.technet.com/b/microsoftupblog/archive/2012/01/27/meet-the-imagine-cup-students-turned-social-entrepreneurs.aspx 

 

by Ooi Keng SiangMSPSMT via Ooiks’s Blog

Imagine Cup 2012: Show the World What You Can Do

The Imagine Cup has something for everyone. Are you all about app development? Or does building a gadget prototype that leverages natural user interface motivate you? The Imagine Cup has added two new Challenges for you to grow your technical skills. Sign up and start competing today in the Windows Metro Style App Challenge sponsored by Microsoft Windows or the Kinect Fun Labs Challenge sponsored by Microsoft Studios.

Already signed up to compete in one of 2012 Competitions, Software Design, Game Design: Xbox/Windows, Game Design: Phone or the, Windows Azure or Windows Phone Challenges? Increase your chances to share your world-changing ideas at the Worldwide Finals in Sydney, Australia, by signing up to compete in one of these two new Challenges.

 

Captain Rob Miles sharing about Software Design

 

Captain Andrew Parsons sharing about Game Design

 

Captain Jura Clapman sharing about  Windows Metro Style App Challenge

 

Captain Dan Waters sharing about  Kinect Fun Labs Challenge

 

by Ooi Keng SiangMSPSMT via Ooiks’s Blog

Imagine Cup 2012 – Kinect Fun Labs Challenge

Microsoft is giving away 100 Kinect for Windows sensor away and only need to advanced to round 2 in order to grab one of them. Yes, this is the  Kinect Fun Labs Challenge that just announced in Imagine Cup 2012. Microsoft is challenge students to think about entertainment with a social conscience and brings the Imagine Cup into the living room.  It is a unique opportunity for students to develop applications that change the world with the Fun Labs area of Xbox 360 and Xbox LIVE. The Imagine Cup Kinect Fun Labs Challenge will test students ability to build a prototype which leverages natural user interface (NUI) features such as skeletal tracking, speech recognition, face recognition, and gestures.

 

All you need  in round one is a project plan that describes your team’s gadget, the intent of your gadget, and details of the unique gadget features and how your gadget aligns to the Imagine Cup 2012 Theme – Imagine a world where technology helps solve the toughest problems. Round 1 submissions will be due at 23:59 PM GMT on 06 March 2012, so don’t be late and start your planning now.

 

Questions or doubt? Get your questions ready! Join Kinect Fun Labs Challenge Captain Dan Waters on 14 February at 16:00 or 23:30 GMT via Live Meeting and ask him about competing in the Kinect Fun Labs Challenge. There are two ways to join Live Meeting., found out at  Kinect Fun Labs Challenge page.

 

Source: http://www.imaginecup.com/Competition/mycompetitionportal.aspx?competitionId=68

 

by Ooi Keng SiangMSPSMT via Ooiks’s Blog

Imagine Cup 2012 – Windows Metro Style App Challenge

As we all know Windows 8 is on the way and is going to be the next big product of Microsoft in this year, so this year Microsoft Imagine Cup bring a new challenge to the student call Windows Metro Style App Challenge. Microsoft challenge the student to be at the forefront of those creating applications for this new platform. Apps are the center of the Windows 8 experience and great apps start with you. This Challenge will test students ability to prototype a Metro style app that takes advantage of Windows 8 features and design principles to deliver an experience that solves one of the world’s toughest problems and wows not only the judges but those across the globe. So sign up and get ready to take your first quiz!

The first round is super duper simple. Just grab your 3 smartest friends and join in the quiz. Your team just need to score more than 50% in order to get into the next round. Simple enough! Just select any one of the time during the 24 hour quiz session and join in.

  • Quiz 1 – 31 January 2012
  • Quiz 2 – 7 February 2012
  • Quiz 3 – 14 February 2012
  • Quiz 4 – 21 February 2012
  • Quiz 5 – 28 February 2012
  • Quiz 6  -6 March 2012

 

So you still have questions and doubt about this challenge? Then get your questions ready! Join Windows Metro Style App Challenge Captain Jura Clapman on 15 February at 16:00 GMT or 16 February at 03:00 GMT via Live Meeting and ask her about competing in the Windows Metro Style App Challenge. There are two ways to join Live Meeting, found it out at  Windows Metro Style App Challenge page.

Sources: http://www.imaginecup.com/Competition/mycompetitionportal.aspx?competitionId=70

 

by Ooi Keng SiangMSPSMT via Ooiks’s Blog

15 Teams Shortlisted in Imagine Cup Grants

As announced during the Award Ceremony in Microsoft Imagine Cup 2011 worldwide final at New York, Microsoft will give away USD 3M grants for finalist to to kick start their idea. After the first round of filtering, the top 15 teams who successfully advanced to the next round are announced at Microsoft Citizenship’s Blog.

The top 15 team will be further reviewed by a distinguished panel of judges from multiple sectors including technology, NGO, social venture and venture capital investors on round 2. The winning teams will be named in January 2012 and awarded with a grant package in the form of cash, software, resources and other on the ground support to help them establish a nonprofit or for-profit organizations to bring their idea to market.

Below are the 15 teams from Imagine Cup 2011 that successfully enter the next round in Imagine Cup Grants application:

Team Apptenders – Croatia
KiDnect is a Kinect-based solution for on-premise and remote physical therapy for children. This software has the ability to monitor a child’s exercises to ensure they are being completed correctly, and then provides statistical analysis to the therapist. Team Apptenders hopes to add multilingual interfaces in order to integrate additional sensors for limb rotation monitoring and advanced data analysis.

Team Co2ncerned – Turkey 
Co2ncerned created a system where individuals and corporations calculate their CO2 emissions and balance it by donating to environmental projects. CO2ncerned is a common platform for environmental sustainability and social responsibility. Team Co2ncerned hopes to use support from Imagine Cup Grants to help with international connections and the licensing cost for the system requirements.

Team CodeRaiders – Poland
LifeCircle+ is a modern system solving the problems that blood centers, the people needing blood, and potential donors face on a daily basis. Using Windows Azure and Windows Phone, this platform minimizes the problem of shortages in blood centers by ensuring adequate amounts in times of emergency, and promotes the cause of blood donation via social networks. Team CodeRaiders plans to use cash prize for the further development and deployment of the LifeCircle+ solution on a global scale.

Team Cyan Girls – Senegal
PAGEL is a cloud platform designed to provide infrastructure and ecommerce support for rural farmers and fishermen. With software as a service (SAAS) combined with Windows Azure, these individuals and small businesses can better set pricing, identify markets to sell their goods and gain worldwide visibility through an online marketplace. Team Cyan Girls hopes for the opportunity to set up a company that prioritizes creativity, innovation and good results.

Team Dragon – United States
Team Dragon’s project utilizes both Windows Phone 7 and a spirometer to enable a game called Azmo the Dragon, which helps children learn about and manage their asthma by having their breath be that of a dragon that destroys civilizations. The team expanded their scope into asthma care plans: prescribed regimens for families, given by doctors to help them care for asthma and respond to different situations. Team Dragon hopes to use the entirety of the grant funding for research and development, including pilot testing, prototyping and code development.

Team Falcon Dev – Ecuador
Skillbox is an affordable solution to help children who are hearing impaired by translating all the speaking audio received from a teacher in a classroom into sign language. A wireless headset captures the sound, sends it to the computer and SkillBox then shows the corresponding sign for the word or phrase. Team Falcon Dev hopes to make their product market-ready through support from Imagine Cup Grants.

Team Gatotkaca – Indonesia
Childhood is an early alert system that helps mothers prevent malnourishment in their children. It uses personal cell phones to educate mothers about healthy diets for their children as well as child development milestones. It connects mothers with pediatricians who can suggest proper action in the instance of unusual child growth or development. Team Falcon Dev plans to invest the money to build larger infrastructure for their product.

Team Geekologic – France
People around the world often don’t realize the consequences that their negative actions have on the environment. Brainergy is a Windows Phone 7 Puzzle Game in which the player has to solve different challenges based on renewable energy. From the beginning of the adventure, players are confronted by a polluted world and will need to use renewable energy to clean it. Team Geekologic would like to use support from Imagine Cup Grants to add viral and social networking functionalities, and make it compatible with a number of different platforms.

Team Hawk – Iraq
Team Hawk developed a Windows Phone 7 application, the Refugee Application Form, that provides an instant and secure system for registering refugees and their welfare needs. It helps monitor health care and education, as well as facilitating aid distribution. The solution provides a mobile means for staff and users with minimal training to enter data relevant to the welfare and educational needs of the refugees. The data stored using Windows Azure can be accessed by the NGOs through any computing device. Team Hawk will use the entirety of the funding on the continued development of their application to make it more adaptable to various scenarios.

Team Lifelens – United States
Lifelens is an innovative point-of-care tool to diagnose malaria using an augmented Windows Phone 7 application. The project addresses the unacceptably high child mortality rates caused by the lack of detection and availability of treatment of malarial diseases. Team Lifelens is committed to using Grants support to develop their project for launch. They will use the investment for distribution of their devices, subsidizing the phones and field testing.

Team majiRanger – Germany 
With majiSolutions, a three-fold product, the current workflow of waterpointmapping is automated as far as possible and optimized in quality. With a Windows Phone 7 application, majiMobile, the data regarding water resources is captured on the spot. It is then sent directly to a server where it is processed and analyzed by the majiFramework. Finally, a Silverlight application called majiWeb, provides various visualizations and possibilities for analysis, thus, being a base for important decisions. Team majiRanger hopes to use the cash prize to carry out two piloting projects, which will help them earn their first customers, and take majiSolutions from project to product level.

Team Nerds Inc. – Nigeria
Medicare is a web-based solution that enables interaction between health workers and doctors. Through Medicare, medical details of a patient can be sent to the doctor and the resulting diagnosis and prescription are then sent back to the health workers. It educates health workers on the latest medical trends from global health organizations and government parastatals, and provides an Azure-based platform for healthcare delivery, diagnosis and prescription to remote locations. Team Nerds plans to use the cash prize to pay for cloud computing and deploy the solution in all the medical health centers in Ondo State.

Team Note-Taker – United States
The Note-Taker is a portable Windows 7-based hardware + software solution that provides low-vision students with simultaneous, magnified views of their notes and a distant board. It consists of a zoom camera attached to a laptop or tablet. Students take handwritten or typed notes in a split-screen interface on the computer and control the camera through pen and multitouch gestures. After class, students can review their notes and see any audio and video that was recorded at the time they took a particular note. If Team Note-Taker wins an Imagine Cup Grant, the cash prize will be vested into Seymour Research, LLC, for use in the design, manufacture, and marketing of the device.

Team OaSys – Jordan
Horizon is a software and hardware system that allows people who do not have use of their hands/arms to use a computer. Specifically, it tracks head movements and translates these movements into mouse movements. Users get full control of a computer and a cellphone, browse the internet, type and connect with ease and at a low cost. Team OaSys hopes to improve the software stack by optimizing and adding features, pilot client lab preparations and hire sub-contractors.

Team Signum Games – Brazil
In UCan, players create strategies to find the best way to help solve issues in their city like health, education and the environment. Players must manage their resources smartly by planting trees, training volunteers, helping others, and successfully avoiding obstacles. Team Signum Games plans to use funding from Imagine Cup Grants to pay their team to develop their solution, pay for marketing and purchase licenses.

by Ooi Keng Siang – MSPSMT via Ooiks’s Blog

Imagine Cup 2012 – Azure & Windows Phone Challenge Announced

Imagine Cup official website has just announced 2 more challenges for students to join on year 2012. The 2 challenges are Azure Challenge and Windows Phone Challenge. Imagine Cup 2012 challenge students to use cloud computing solution and smart phone solution to solve the world toughest problems in United Nations Millennium Development Goals which help to create a better world.

One important thing to take note for students whom wish to join Windows Phone Challenge is the Windows Phone Challenge is not intended for game submission. For Windows Phone game application, they should join the Game Design: Phone category instead. If you are joining Software Design category and your solution use Azure service or Windows Phone, I will recommend you to join those challenges at the same time to increase your chances to go to the world wide final at Australia!

What? You haven’t even register yourself in Imagine Cup website yet? No worry if you haven’t think of which category to join or haven’t come out the idea. Just register yourself first so that you can receive the latest update from Imagine Cup through e-mail.

by Ooi Keng Siang – MSPSMT via Ooiks’s Blog

Imagine Cup Grants for 2011 Finalist

As announced during the Award Ceremony in Imagine Cup 2011 worldwide final at New York, Microsoft will given USD 3M grants for finalist to apply in order to kick start their idea. The detail of the grants is finally announced. the grant only have limited place for finalist, thus 2 round of selection will determine which team won the grant.

The grant will judge base on:

  • Problem Definition (10%): How well does the team convey their understanding of the complexities involved in addressing the problem and, how convincing is the argument that the issue they are addressing has broad appeal and relevance
  • Impact and Viability of the Solution (40%): To what degree will the solution have an impact on the issue? Is the solution technically and economically viable? Are the timing and conditions right for this solution? Has the solution already been implemented in some way to demonstrate or test that it is viable?
  • Solution Design and Innovation (20%): Does the solution provide an innovative approach the problem? How does it surpass previous or current solutions to this problem?
  • Team Quality and Motivation (30%): What is the quality of leadership in the team? How solid is the business planning for the solution? What are the obstacles for the team to take the solution to market? How does the team intend to organize itself to accomplish its plan?

It is a great opportunity for finalist to apply and kick start their business using the grant offer by Microsoft. The grant offer the following awards to those who successfully applied the grants:

  •  A Cash grant amount depending on the grantee team’s business plan and project scope. (Estimated between $75,000 U.S. Dollars and $100,000 U.S. Dollars)
  • Software required to support the implementation of their solution. Software offerings will be determined based on the needs of the grantee’s solution and go to market plan.
  • Mentorship by a Microsoft representative in their country or region.
  • Introductions to potential funders and partners.
  • Support from Microsoft local partners.
  • Access to Microsoft resources including Microsoft Innovation Centers, premium BizSpark benefits, time and support from Microsoft employees and product groups.

For more information on Imagine Cup Grants visit: http://www.imaginecup.com/CompetitionsContent/ImagineCupGrants.aspx

Every year Microsoft surprise me with how much money and effort their put on students through Imagine Cup. I can’t think of any student competition that can beat Imagine Cup, they give free trip, prize money, news coverage, grant, hardware and many more students to make sure they create something innovative. I’m looking forward the listen to the success story of the students through the grant offer by Microsoft.

by Ooi Keng Siang – MSPSMT via Ooiks’s Blog

Imagine Cup 2012 – First 4 Categories Announced

Imagine Cup official website just announced 4 categories for Imagine Cup 2012 which will be held at Australia. They are Software DesignGame Design (Xbox/Windows),  Game Design (Phone) and IT Challenge. For those who are interested to join IT Challenge, you better act fast as IT Challenge round one end earlier than any other categories. Are you looking for other categories like side award? They are not announced yet, but I’m sure Imagine Cup will reveal more and more categories in the future.

The theme for Imagine Cup 2012 is “Imagine a world where technology helps solve the toughest problems”. Imagine Cup challenge student to solve the toughest problems in United Nations Millennium Development Goals which help to create a better world. Remember to check out the MDG to make sure your idea is fit for the MDG problem.

What? You haven’t even register yourself in Imagine Cup yet? No worry if you haven’t think of which category to join or haven’t come out the idea. Just register yourself first so that you can receive the latest update from Imagine Cup through e-mail.

[Update 1] : What happen to Embedded Development, Game Design (Web) and Digital Media this year? Embedded Development is combined with Software Design while Game Design (Web) and Digital Media was removed in Imagine Cup 2012. This is kind of sad. Source: http://www.imaginecup.com/CompetitionsContent/FAQ.aspx

by Ooi Keng Siang – MSPSMT via Ooiks’s Blog

Imagine Cup 2007 – 2011 Yearbook

If you heard of Microsoft Imagine Cup you will probably know students use their creativity and innovation to solve the world toughest problems, those real world problems around us. In case if you just get to know about this amazing competition recently and you want to know more about what students are capable to do all this year of Imagine Cup, you can always check out their project through Imagine Cup Yearbook that was printed every year.

The Imagine Cup Yearbook is also a good resource for competitor who want to join in next year Imagine Cup 2012 at Australia. Check out what other competitor had done in the past. Bare in mind that not all ideas are unique, but is your job to make your idea better than the others. You can found the Imagine Cup yearbook since year 2007 until year 2011 at the link below.

Imagine Cup Yearbook download:

http://cid-8dcb1cd01855af44.skydrive.live.com/redir.aspx?resid=8DCB1CD01855AF44!274

 

by Ooi Keng Siang (MSPSMT) via Ooiks’s Blog